29. Constraining the spine geometry
01 - Introduction and project overview
02 - Starting on the robot's rig
03 - Rigging the robot's left leg
04 - Completing the left leg's base rig
05 - Creating a hip joint and mirroing the left leg
06 - Starting the foot roll rig
07 - Connecting the reverse foot rig
08 - Extra joints for toe bend control
09 - Connecting the leg and hip meshs
10 - Primary leg controls
11. Organizing the rig
12. Starting on an animator-friendly foot roll rig
13. Wiring the foot roll's plusMinusAverage nodes
14. Finishing the foot roll rig
15. Toe bend controls
16. Knee controls
17. Cleaning up the leg rig
18. Rigging the wheels connected to the robot's legs
19. Finalizing the leg wheels
20. Creating a hip control
21. Rigging the wheels connected to the robot's hip
22. Constraining the wheel geometry connected to the robot's hip
23. Dynamically parenting the hip wheels
24. Chest control
25. Completing the chest rig
26. Setting up the wheels connected to the back
27. Custom attributes for the back wheels and connecting the back rails
28. Dynamically parenting the back wheels
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