机器人制作2-1 -a变形金刚(骨骼绑定)

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  • 29. Constraining the spine geometry

  • 01 - Introduction and project overview

  • 02 - Starting on the robot's rig

  • 03 - Rigging the robot's left leg

  • 04 - Completing the left leg's base rig

  • 05 - Creating a hip joint and mirroing the left leg

  • 06 - Starting the foot roll rig

  • 07 - Connecting the reverse foot rig

  • 08 - Extra joints for toe bend control

  • 09 - Connecting the leg and hip meshs

  • 10 - Primary leg controls

  • 11. Organizing the rig

  • 12. Starting on an animator-friendly foot roll rig

  • 13. Wiring the foot roll's plusMinusAverage nodes

  • 14. Finishing the foot roll rig

  • 15. Toe bend controls

  • 16. Knee controls

  • 17. Cleaning up the leg rig

  • 18. Rigging the wheels connected to the robot's legs

  • 19. Finalizing the leg wheels

  • 20. Creating a hip control

  • 21. Rigging the wheels connected to the robot's hip

  • 22. Constraining the wheel geometry connected to the robot's hip

  • 23. Dynamically parenting the hip wheels

  • 24. Chest control

  • 25. Completing the chest rig

  • 26. Setting up the wheels connected to the back

  • 27. Custom attributes for the back wheels and connecting the back rails

  • 28. Dynamically parenting the back wheels

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发布者

所属标签: 变形金刚 制作 骨骼 绑定 机器人 

教程类型: 普通转载教程

教程等级: 【高级教程】

1次播放

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课程介绍

变形金刚制作完全教学