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能具体就具体哈,毕竟我是渣渣
struct Snake
{
int x;
int y;
struct Snake *front;
struct Snake *back;
};
struct Snake *head,*tail;
int key;
int difficulty;
int diff[10]={90,60,45,35,30,20,10,5,3,1};
int snakesize;
int gamwin_x=200;
int gamwin_y=(480-200)/2;
int infwin_x=420;
int infwin_y=(480-200)/2;
void initmap() /*هœ°ه›¾هˆه§‹هŒ–*/
{
int x,y;
for(x=0;x20;x++)
for(y=0;y20;y++)
map[y][x]=0;
}
void element_display(int x,int y,int color) /*ه…ƒç´ وک¾ç¤؛*/
{
int pixel_x,pixel_y;
for(pixel_x=(x*10)+1;pixel_x(x*10)+10;pixel_x++)
for(pixel_y=(y*10)+1;pixel_y(y*10)+10;pixel_y++)
楼主 2015-06-13 21:12 回复
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