01. Introduction and project overview
02. Initial project concept and storyboards
03. Adding lights to the scene in 3ds Max
04. Using mental ray materials
05. Using 3ds Max particles to create sparks
06. Getting acquainted with State Sets in 3ds Max
07. Using State Sets to create custom render passes
08. Separating scene elements using State Sets
09. Using Render Elements in 3ds Max
10. Creating 3D elements that can be transferred to After Effects
11. Using the 3ds Max Compositor View
12. Installing the Autodesk Compositor Link plugin for After Effects
13. Overview of Media Sync workflow between 3ds Max and After Effects
14. Using Helper Objects to quickly place 3D layers
15. Using 3D Nulls to drive 2D effects like lens flares
16. Baking an expression to fix motion blurred camera animation
17. Creating glows and changes with the Object ID pass
18. Overview of the compositing techniques use in the final render
19. How to install MAXScripts and add them to the interface
20. Creating custom attributes and transforming selected objects
21. Controlling many objects simply with MAXScript and expressions
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课程介绍
老外的一个很好的影视特效动画教程(网卡上传慢,后面的会陆续补上)