1. Introduction and project overview
2. Capturing the footage, camera settings and shooting tips
3. Matching moving with the camera tracker in NUKEX
4. Refining and testing the track in NUKEX
5. Using Retime and expressions to export our camera
6. Adding camera animation in Maya and re-exporting to NUKE
7. Creating geo with the Point Cloud Generator and Write Geo nodes
8. Projecting the back plate with the new camera animation in NUKE
9. Keying the sky with Keylight and Keyer nodes
10. Rotoscoping our ground alpha correctly
11. Rendering the sky replacement as a spherical projection
12. Color correcting our keyed edges to match the new sky
13. Extending the telephone pole using a card and frame hold
14. Removing unwanted cars by rotoing in the previous frame
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