- 01_Introduction_and_project_overview  
- 02_Discovering_the_new_Unwrap_UVW_modifier  
- 03_Exploring_the_UV_editor_toolbars  
- 04_Exploring_the_UV_Editor_rollouts  
- 05_Using_the_planar_map_projection_type  
- 06_Utilizing_the_cylindrical_map_projection_type  
- 07_Using_the_spherical_map_projection_type  
- 08_Utilizing_the_box_map_projection_type  
- 09_Preparing_the_model_for_UV_mapping  
- 10_Unwrapping_the_tail  
- 11_Using_Peel_to_unwrap_the_body  
- 12_Using_Normal_Mapping_to_unwrap_the_neck  
- 13_Using_Peel_to_unwrap_the_leg  
- 14_Unwrapping_the_other_leg  
- 15_Utilizing_Flatten_Mapping_to_unwrap_the_arms  
- 16_Stitching_the_arm_UVs  
- 17_Unwrapping_the_other_arm  
- 18_Unwrapping_the_claws  
- 19_Unwrapping_the_foot  
- 20_Unwrapping_the_other_foot  
- 21_Unwrapping_the_hand  
- 22_Unwrapping_the_opposite_hand  
- 23_Unwrapping_the_head  
- 24_Unwrapping_the_mouth_interior  
- 25_Unwrapping_the_remaining_pieces  
- 26_Creating_the_UVW_template  
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课程介绍
3dsMax中2012 UV贴图工作流程教程




 
							 
							 
							 
							 
							 
							 
							 
							











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