01_Introduction_and_project_overview

02_Discovering_the_new_Unwrap_UVW_modifier

03_Exploring_the_UV_editor_toolbars

04_Exploring_the_UV_Editor_rollouts

05_Using_the_planar_map_projection_type

06_Utilizing_the_cylindrical_map_projection_type

07_Using_the_spherical_map_projection_type

08_Utilizing_the_box_map_projection_type

09_Preparing_the_model_for_UV_mapping

10_Unwrapping_the_tail

11_Using_Peel_to_unwrap_the_body

12_Using_Normal_Mapping_to_unwrap_the_neck

13_Using_Peel_to_unwrap_the_leg

14_Unwrapping_the_other_leg

15_Utilizing_Flatten_Mapping_to_unwrap_the_arms

16_Stitching_the_arm_UVs

17_Unwrapping_the_other_arm

18_Unwrapping_the_claws

19_Unwrapping_the_foot

20_Unwrapping_the_other_foot

21_Unwrapping_the_hand

22_Unwrapping_the_opposite_hand

23_Unwrapping_the_head

24_Unwrapping_the_mouth_interior

25_Unwrapping_the_remaining_pieces

26_Creating_the_UVW_template

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课程介绍
3dsMax中2012 UV贴图工作流程教程















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