29. Constraining the spine geometry

01 - Introduction and project overview

02 - Starting on the robot's rig

03 - Rigging the robot's left leg

04 - Completing the left leg's base rig

05 - Creating a hip joint and mirroing the left leg

06 - Starting the foot roll rig

07 - Connecting the reverse foot rig

08 - Extra joints for toe bend control

09 - Connecting the leg and hip meshs

10 - Primary leg controls

11. Organizing the rig

12. Starting on an animator-friendly foot roll rig

13. Wiring the foot roll's plusMinusAverage nodes

14. Finishing the foot roll rig

15. Toe bend controls

16. Knee controls

17. Cleaning up the leg rig

18. Rigging the wheels connected to the robot's legs

19. Finalizing the leg wheels

20. Creating a hip control

21. Rigging the wheels connected to the robot's hip

22. Constraining the wheel geometry connected to the robot's hip

23. Dynamically parenting the hip wheels

24. Chest control

25. Completing the chest rig

26. Setting up the wheels connected to the back

27. Custom attributes for the back wheels and connecting the back rails

28. Dynamically parenting the back wheels

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