机器人制作3-3 变形金刚 (灯光合成)

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  • 29. Adding final touches like light wrap, grain and chromatic ab...

  • 1. Introduction and project overview

  • 2. Re-organizing a finished script for ease of use

  • 3. Animating a Switch node to load different channels

  • 4. Compositing passes together to extract a ground shadow

  • 5. Minimizing missing shaders with expressions

  • 6. Creating a pearlescent finish with an incidence pass

  • 7. Extending our motion vectors using blurs and shuffles

  • 8. Color correcting our foreground and background to match

  • 9. Adding depth by color correcting based on a world point pass

  • 10. Importing the clean plate script and adding tree movement

  • 11. Keyframing our spline warp with animation principles

  • 12. Using constraints in Maya to export particle emitter geometr...

  • 13. Creating various particle forces to sculpt movement

  • 14. Defining the look of the particle with noise and curves

  • 15. Post producing the particles before rendering

  • 16. Compositing our particles over the background plate

  • 17. Changing the particle script to render the other dust clouds

  • 18. Using regions to control the particle forces based on 3D dat...

  • 19. Compositing our other dust clouds using cloning

  • 20. Using roto to layer our dust into the middle of the truck

  • 21. Adding more dust noise and finishing our particles

  • 22. Adding Lens Distortion to the foreground footage

  • 23. Adding lens flare artifacts with transforms and blurs

  • 24. Creating an anamorphic-like lens flare with Glint

  • 25. Animating camera shake on impacts

  • 26. Using 3D data with Reconcile 3D nodes to animate flares

  • 27. Using our camera to add motion blur to the BG and particles

  • 28. Final color correction with the CC node, crosstalk and color...

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教程类型: 普通转载教程

教程等级: 【高级教程】

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课程介绍

变形金刚制作教程